4 #include "base/cl_sysdep.h"
7 #include "cln/sfloat.h"
12 #include "float/sfloat/cl_SF.h"
14 /* Use inline version of zerop */
15 #include "base/cl_inline.h"
16 #include "float/sfloat/elem/cl_SF_zerop.cc"
20 const cl_SF operator- (const cl_SF& x1, const cl_SF& x2)
23 // (- x1 x2) = (+ x1 (- x2))
27 return x1 + cl_SF_from_word(x2.word ^ bit(SF_sign_shift));