4 #include "base/cl_sysdep.h"
7 #include "cln/sfloat.h"
12 #include "float/sfloat/cl_SF.h"
14 /* Use inline versions of minusp and zerop */
15 #include "base/cl_inline.h"
16 #include "float/sfloat/elem/cl_SF_minusp.cc"
17 #include "float/sfloat/elem/cl_SF_zerop.cc"
21 CL_INLINE2 const cl_SF CL_INLINE2_DECL(signum) (const cl_SF& x)
23 if (minusp_inline(x)) { return SF_minus1; } // x<0 -> -1.0
24 elif (zerop_inline(x)) { return SF_0; } // x=0 -> 0.0
25 else { return SF_1; } // x>0 -> +1.0