// I/O of sfloats. #ifndef _CL_SFLOAT_IO_H #define _CL_SFLOAT_IO_H #include "cl_number_io.h" #include "cl_sfloat.h" inline cl_istream operator>> (cl_istream stream, cl_SF& result) { extern cl_read_flags cl_SF_read_flags; extern const cl_F read_float (cl_istream, const cl_read_flags&); result = As(cl_SF)(read_float(stream,cl_SF_read_flags)); return stream; } // The following does strictly the same as the general `fprint' for floats. // It is here only so that people don't need to include . inline void fprint (cl_ostream stream, const cl_SF& x) { extern void print_float (cl_ostream stream, const cl_print_flags& flags, const cl_F& z); extern cl_print_flags cl_default_print_flags; print_float(stream,cl_default_print_flags,x); } CL_DEFINE_PRINT_OPERATOR(cl_SF) #endif /* _CL_SFLOAT_IO_H */