// Concrete class of short float numbers. #ifndef _CL_SFLOAT_CLASS_H #define _CL_SFLOAT_CLASS_H #include "cln/number.h" #include "cln/float_class.h" namespace cln { class cl_SF : public cl_F { public: // Default constructor. cl_SF (); // Assignment operators. cl_SF& operator= (const cl_SF&); // Optimization of method pointer_p(). cl_boolean pointer_p() const { return cl_false; } // Faster pointer_p() gives a faster copy constructor (but not destructor!!!). cl_SF (const cl_SF& x); // Other constructors. cl_SF (const char *); // Private constructor. cl_SF (cl_private_thing); cl_SF (struct cl_sfloat * /* NULL! */, cl_uint); public: // Ability to place an object at a given address. void* operator new (size_t size) { return malloc_hook(size); } void* operator new (size_t size, void* ptr) { (void)size; return ptr; } void operator delete (void* ptr) { free_hook(ptr); } }; // Private constructors. inline cl_SF::cl_SF (cl_private_thing ptr) : cl_F (ptr) {} // The assignment operators: CL_DEFINE_ASSIGNMENT_OPERATOR(cl_SF, cl_SF) // The default constructors. inline cl_SF::cl_SF () : cl_F ((cl_private_thing) cl_combine(cl_SF_tag,0)) {} // The copy constructors. CL_DEFINE_COPY_CONSTRUCTOR2(cl_SF,cl_F) } // namespace cln #endif /* _CL_SFLOAT_CLASS_H */