// float_precision(). // General includes. #include "cl_sysdep.h" // Specification. #include "cl_sfloat.h" // Implementation. #include "cl_SF.h" #undef MAYBE_INLINE #define MAYBE_INLINE inline #include "cl_SF_zerop.cc" MAYBE_INLINE2 uintL float_precision (const cl_SF& x) { if (zerop(x)) return 0; return SF_mant_len+1; // 17 }