// float_sign(). // General includes. #include "cl_sysdep.h" // Specification. #include "cln/sfloat.h" // Implementation. #include "cl_SF.h" #undef MAYBE_INLINE #define MAYBE_INLINE inline #include "cl_SF_minusp.cc" namespace cln { MAYBE_INLINE2 const cl_SF float_sign (const cl_SF& x) { // Methode: x>=0 -> Ergebnis 1.0; x<0 -> Ergebnis -1.0 return encode_SF(SF_sign(x),1,bit(SF_mant_len)); } } // namespace cln