// cl_recip2adic(). // General includes. #include "cl_sysdep.h" // Specification. #include "cln/integer.h" // Implementation. #include "cl_DS.h" #include "cl_2DS.h" #include "cl_I_log.h" namespace cln { const cl_I cl_recip2adic (uintL n, const cl_I& x) { var uintL len = ceiling(n,intDsize); CL_ALLOCA_STACK; var const uintD* x_LSDptr; if (bignump(x) && TheBignum(x)->length >= len) // no need to copy x x_LSDptr = BN_LSDptr(x); else { // copy x var uintL x_len = I_to_DS_need(x); if (x_len < len) { x_len = len; } I_to_DS_n(x,x_len,x_LSDptr=); x_LSDptr = x_LSDptr mspop x_len; } var uintD* y_LSDptr; num_stack_alloc_1(len,,y_LSDptr=); // Compute inverse mod 2^(intDsize*len). recip2adic(len,x_LSDptr,y_LSDptr); // Reduce mod 2^n. if ((n % intDsize) != 0) lspref(y_LSDptr,floor(n,intDsize)) &= (bit(n % intDsize) - 1); return UDS_to_I(y_LSDptr lspop len,len); } // Bit complexity (N := n): O(M(N)). } // namespace cln