#include "cl_sysdep.h"
// Specification.
-#include "cl_sfloat.h"
+#include "cln/sfloat.h"
// Implementation.
#define MAYBE_INLINE inline
#include "cl_SF_zerop.cc"
+namespace cln {
+
const cl_SF operator- (const cl_SF& x)
{
// Methode:
return SF_0;
return cl_SF_from_word(x.word ^ ((cl_uint)1 << SF_sign_shift));
}
+
+} // namespace cln