--- /dev/null
+// cl_div2adic().
+
+// General includes.
+#include "cl_sysdep.h"
+
+// Specification.
+#include "cl_integer.h"
+
+
+// Implementation.
+
+#include "cl_DS.h"
+#include "cl_2DS.h"
+#include "cl_I_log.h"
+
+const cl_I cl_div2adic (uintL n, const cl_I& x, const cl_I& y)
+{
+ var uintL len = ceiling(n,intDsize);
+ CL_ALLOCA_STACK;
+ var const uintD* x_LSDptr;
+ var const uintD* y_LSDptr;
+ if (bignump(x) && TheBignum(x)->length >= len)
+ // no need to copy x
+ x_LSDptr = BN_LSDptr(x);
+ else { // copy x
+ var uintL x_len = I_to_DS_need(x);
+ if (x_len < len) { x_len = len; }
+ I_to_DS_n(x,x_len,x_LSDptr=);
+ x_LSDptr = x_LSDptr mspop x_len;
+ }
+ if (bignump(y) && TheBignum(y)->length >= len)
+ // no need to copy y
+ y_LSDptr = BN_LSDptr(y);
+ else { // copy y
+ var uintL y_len = I_to_DS_need(y);
+ if (y_len < len) { y_len = len; }
+ I_to_DS_n(y,y_len,y_LSDptr=);
+ y_LSDptr = y_LSDptr mspop y_len;
+ }
+ var uintD* z_LSDptr;
+ num_stack_alloc_1(len,,z_LSDptr=);
+ // Compute quotient mod 2^(intDsize*len).
+ div2adic(len,x_LSDptr,y_LSDptr,z_LSDptr);
+ // Reduce mod 2^n.
+ if ((n % intDsize) != 0)
+ lspref(z_LSDptr,floor(n,intDsize)) &= (bit(n % intDsize) - 1);
+ return UDS_to_I(z_LSDptr lspop len,len);
+}
+// Bit complexity (N := n): O(M(N)).
+