struct cl_GV_I_vectorops {
cl_GV_vectorops<cl_I> ops;
- sintL m; // for maxbits
+ sintC m; // for maxbits
};
static inline cl_GV_I_vectorops* outcast (cl_GV_vectorops<cl_I>* vectorops)
cl_heap_GV_I_general ();
};
-static const cl_I general_element (const cl_GV_inner<cl_I>* vec, uintL index)
+static const cl_I general_element (const cl_GV_inner<cl_I>* vec, uintC index)
{
return ((const cl_heap_GV_I_general *) outcast(vec))->data[index];
}
-static void general_set_element (cl_GV_inner<cl_I>* vec, uintL index, const cl_I& x)
+static void general_set_element (cl_GV_inner<cl_I>* vec, uintC index, const cl_I& x)
{
((cl_heap_GV_I_general *) outcast(vec))->data[index] = x;
}
static void general_do_delete (cl_GV_inner<cl_I>* vec)
{
var cl_heap_GV_I_general* hv = (cl_heap_GV_I_general *) outcast(vec);
- var uintL len = hv->v.length();
- for (var uintL i = 0; i < len; i++)
+ var uintC len = hv->v.length();
+ for (var uintC i = 0; i < len; i++)
hv->data[i].~cl_I();
}
-static void general_copy_elements (const cl_GV_inner<cl_I>* srcvec, uintL srcindex, cl_GV_inner<cl_I>* destvec, uintL destindex, uintL count)
+static void general_copy_elements (const cl_GV_inner<cl_I>* srcvec, uintC srcindex, cl_GV_inner<cl_I>* destvec, uintC destindex, uintC count)
{
if (count > 0) {
var const cl_heap_GV_I_general* srcv =
(const cl_heap_GV_I_general *) outcast(srcvec);
var cl_heap_GV_I_general* destv =
(cl_heap_GV_I_general *) outcast(destvec);
- var uintL srclen = srcv->v.length();
- var uintL destlen = destv->v.length();
+ var uintC srclen = srcv->v.length();
+ var uintC destlen = destv->v.length();
if (!(srcindex <= srcindex+count && srcindex+count <= srclen))
cl_abort();
if (!(destindex <= destindex+count && destindex+count <= destlen))
-1
};
-cl_heap_GV_I* cl_make_heap_GV_I (uintL len)
+cl_heap_GV_I* cl_make_heap_GV_I (uintC len)
{
var cl_heap_GV_I_general* hv = (cl_heap_GV_I_general*) malloc_hook(offsetofa(cl_heap_GV_I_general,data)+sizeof(cl_I)*len);
hv->refcount = 1;
hv->type = &cl_class_gvector_integer;
new (&hv->v) cl_GV_inner<cl_I> (len,&general_vectorops.ops);
- for (var uintL i = 0; i < len; i++)
+ for (var uintC i = 0; i < len; i++)
init1(cl_I, hv->data[i]) ();
return hv;
}
/* No default constructor. */ \
cl_heap_GV_I_bits##m (); \
}; \
-static const cl_I bits##m##_element (const cl_GV_inner<cl_I>* vec, uintL index); \
-static void bits##m##_set_element (cl_GV_inner<cl_I>* vec, uintL index, const cl_I& x); \
-static void bits##m##_copy_elements (const cl_GV_inner<cl_I>* srcvec, uintL srcindex, cl_GV_inner<cl_I>* destvec, uintL destindex, uintL count) \
+static const cl_I bits##m##_element (const cl_GV_inner<cl_I>* vec, uintC index); \
+static void bits##m##_set_element (cl_GV_inner<cl_I>* vec, uintC index, const cl_I& x); \
+static void bits##m##_copy_elements (const cl_GV_inner<cl_I>* srcvec, uintC srcindex, cl_GV_inner<cl_I>* destvec, uintC destindex, uintC count) \
{ \
if (count > 0) { \
var const cl_heap_GV_I_bits##m * srcv = \
(const cl_heap_GV_I_bits##m *) outcast(srcvec); \
var cl_heap_GV_I_bits##m * destv = \
(cl_heap_GV_I_bits##m *) outcast(destvec); \
- var uintL srclen = srcv->v.length(); \
- var uintL destlen = destv->v.length(); \
+ var uintC srclen = srcv->v.length(); \
+ var uintC destlen = destv->v.length(); \
if (!(srcindex <= srcindex+count && srcindex+count <= srclen)) \
cl_abort(); \
if (!(destindex <= destindex+count && destindex+count <= destlen)) \
// Copy bits srcptr.bits[srcindex..srcindex+count-1] into destptr.bits[destindex..destindex+count-1].
// Assumes that all range checks have already been performed.
-static void bits_copy (const uintD* srcptr, uintL srcindex, uintD* destptr, uintL destindex, uintL count)
+static void bits_copy (const uintD* srcptr, uintC srcindex, uintD* destptr, uintC destindex, uintC count)
{
srcptr += floor(srcindex,intDsize);
destptr += floor(destindex,intDsize);
count -= intDsize-srcindex;
}
// Now srcindex and destindex can be assumed to be 0.
- var uintL count1 = count%intDsize;
+ var uintC count1 = count%intDsize;
count = floor(count,intDsize);
if (count > 0) {
do {
*destptr ^= (*destptr ^ *srcptr) & (uintD)(bit(count1)-1);
}
} else {
- var uintL i = destindex - srcindex;
+ var uintC i = destindex - srcindex;
var uintD tmp;
if (destindex >= srcindex) { // i > 0
if (count <= intDsize-destindex) {
}
srcptr++;
// tmp now contains the low i bits to be put into *destptr.
- var uintL count1 = count%intDsize;
+ var uintC count1 = count%intDsize;
count = floor(count,intDsize);
var uintD lastdest;
if (count == 0)
DEFINE_cl_heap_GV_I_bits(1,uintD)
-static const cl_I bits1_element (const cl_GV_inner<cl_I>* vec, uintL index)
+static const cl_I bits1_element (const cl_GV_inner<cl_I>* vec, uintC index)
{
return (unsigned int)((((const cl_heap_GV_I_bits1 *) outcast(vec))->data[index/intDsize] >> (index%intDsize)) & 0x1);
}
-static void bits1_set_element (cl_GV_inner<cl_I>* vec, uintL index, const cl_I& x)
+static void bits1_set_element (cl_GV_inner<cl_I>* vec, uintC index, const cl_I& x)
{
var uintV xval;
if (fixnump(x)) {
DEFINE_cl_heap_GV_I_bits(2,uintD)
-static const cl_I bits2_element (const cl_GV_inner<cl_I>* vec, uintL index)
+static const cl_I bits2_element (const cl_GV_inner<cl_I>* vec, uintC index)
{
return (unsigned int)((((const cl_heap_GV_I_bits2 *) outcast(vec))->data[index/(intDsize/2)] >> (2*(index%(intDsize/2)))) & 0x3);
}
-static void bits2_set_element (cl_GV_inner<cl_I>* vec, uintL index, const cl_I& x)
+static void bits2_set_element (cl_GV_inner<cl_I>* vec, uintC index, const cl_I& x)
{
var uintV xval;
if (fixnump(x)) {
DEFINE_cl_heap_GV_I_bits(4,uintD)
-static const cl_I bits4_element (const cl_GV_inner<cl_I>* vec, uintL index)
+static const cl_I bits4_element (const cl_GV_inner<cl_I>* vec, uintC index)
{
return (unsigned int)((((const cl_heap_GV_I_bits4 *) outcast(vec))->data[index/(intDsize/4)] >> (4*(index%(intDsize/4)))) & 0xF);
}
-static void bits4_set_element (cl_GV_inner<cl_I>* vec, uintL index, const cl_I& x)
+static void bits4_set_element (cl_GV_inner<cl_I>* vec, uintC index, const cl_I& x)
{
var uintV xval;
if (fixnump(x)) {
DEFINE_cl_heap_GV_I_bits(8,uintD)
-static const cl_I bits8_element (const cl_GV_inner<cl_I>* vec, uintL index)
+static const cl_I bits8_element (const cl_GV_inner<cl_I>* vec, uintC index)
{
#if CL_CPU_BIG_ENDIAN_P
return (unsigned int)((((const cl_heap_GV_I_bits8 *) outcast(vec))->data[index/(intDsize/8)] >> (8*(index%(intDsize/8)))) & 0xFF);
return (unsigned int)(((uint8*)(((const cl_heap_GV_I_bits8 *) outcast(vec))->data))[index]);
#endif
}
-static void bits8_set_element (cl_GV_inner<cl_I>* vec, uintL index, const cl_I& x)
+static void bits8_set_element (cl_GV_inner<cl_I>* vec, uintC index, const cl_I& x)
{
var uintV xval;
if (fixnump(x)) {
DEFINE_cl_heap_GV_I_bits(16,uintD)
-static const cl_I bits16_element (const cl_GV_inner<cl_I>* vec, uintL index)
+static const cl_I bits16_element (const cl_GV_inner<cl_I>* vec, uintC index)
{
#if CL_CPU_BIG_ENDIAN_P
return (unsigned int)((((const cl_heap_GV_I_bits16 *) outcast(vec))->data[index/(intDsize/16)] >> (16*(index%(intDsize/16)))) & 0xFFFF);
return (unsigned int)(((uint16*)(((const cl_heap_GV_I_bits16 *) outcast(vec))->data))[index]);
#endif
}
-static void bits16_set_element (cl_GV_inner<cl_I>* vec, uintL index, const cl_I& x)
+static void bits16_set_element (cl_GV_inner<cl_I>* vec, uintC index, const cl_I& x)
{
var uintV xval;
if (fixnump(x)) {
DEFINE_cl_heap_GV_I_bits(32,uintD)
-static const cl_I bits32_element (const cl_GV_inner<cl_I>* vec, uintL index)
+static const cl_I bits32_element (const cl_GV_inner<cl_I>* vec, uintC index)
{
#if (intDsize==32)
return (unsigned long)(((const cl_heap_GV_I_bits32 *) outcast(vec))->data[index]);
return (unsigned long)(((uint32*)(((const cl_heap_GV_I_bits32 *) outcast(vec))->data))[index]);
#endif
}
-static void bits32_set_element (cl_GV_inner<cl_I>* vec, uintL index, const cl_I& x)
+static void bits32_set_element (cl_GV_inner<cl_I>* vec, uintC index, const cl_I& x)
{
var uint32 xval = cl_I_to_UL(x);
#if (intDsize==32)
&bits32_vectorops
};
-cl_heap_GV_I* cl_make_heap_GV_I (uintL len, sintL m)
+cl_heap_GV_I* cl_make_heap_GV_I (uintC len, sintC m)
{
// Determine log2(bits).
var uintL log2_bits;
return cl_make_heap_GV_I(len);
}
// For room allocation purposes, be pessimistic: assume the uintD case (since intDsize>=32).
- var uintL words = // ceiling(len*2^log2_bits,intDsize)
- (((sintL)len-1)>>(log2_intDsize-log2_bits))+1;
+ var uintC words = // ceiling(len*2^log2_bits,intDsize)
+ (((sintC)len-1)>>(log2_intDsize-log2_bits))+1;
var cl_heap_GV_I_bits32* hv = (cl_heap_GV_I_bits32*) malloc_hook(offsetofa(cl_heap_GV_I_bits32,data)+sizeof(uintD)*words);
hv->refcount = 1;
hv->type = &cl_class_gvector_integer;
new (&hv->v) cl_GV_inner<cl_I> (len,&bits_vectorops[log2_bits]->ops);
var uintD* ptr = (uintD*)(hv->data);
- for (var uintL i = 0; i < words; i++)
+ for (var uintC i = 0; i < words; i++)
ptr[i] = 0;
return (cl_heap_GV_I*) hv;
}
-sintL cl_heap_GV_I::maxbits () const
+sintC cl_heap_GV_I::maxbits () const
{
return outcast(v.vectorops)->m;
}
// An empty vector.
-const cl_GV_I cl_null_GV_I = cl_GV_I((uintL)0);
+const cl_GV_I cl_null_GV_I = cl_GV_I((uintC)0);
} // namespace cln